| |||||
| High Chop | ![]() |
![]() |
|||
| Lariat | ![]() |
![]() |
|||
| Headbutt | ![]() |
![]() |
|||
| Sleeper Hold | opponent backturned, ![]() |
![]() ![]() |
|||
| Throw | Body Slam | +![]() |
|||
| Taunt | Arm Spin (Next hit/combo +9.4% damage, +6.3% for each additional taunt up to 6) | ||||
| Taunt | Arm Spin (hold taunt; Next hit/combo +6.3% damage per arm spin, up to 8) | ||||
| EX | Flash Chop | ![]() |
![]() |
||
| Throw | Power Bomb | ![]() |
![]() |
||
| Throw | Power Backdrop | opponent backturned, ![]() |
![]() |
||
| EX | Air Knee Smash | ![]() |
![]() |
||
| EX | Air Stampede | ![]() ![]() |
![]() |
||
| EX | Slash Elbow | ![]() ![]() |
![]() |
||
| Throw | Spiral D.D.T. | ![]() |
![]() |
||
| Throw SA1 | Hyper Bomb (Stock 1) | ![]() |
![]() |
||
| Throw SA1 | Backdrop Bomb | opponent backturned, ![]() |
![]() |
||
| Super Art II | Boomerang Raid (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Stun Gun Headbutt (Stock 2) | ![]() ![]() |
![]() |
||
| Target Combo 1 | ![]() ![]() ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() ![]() |
||||
| |||||
| Sean Pachiki | ![]() |
![]() |
|||
| Rolling Sobat | ![]() |
![]() |
|||
| Seoi Nage | +![]() |
||||
| Tomoe Nage | ![]() |
+![]() |
|||
| Taunt | Ball Throw (Next hit/combo +12.5% stun, up to 3 taunts; ball can hit) | ||||
| Sean Roll | ![]() |
![]() |
|||
| EX | Ryuubi Kyaku | ![]() |
![]() |
||
| EX | Tornado Kick | ![]() |
![]() |
||
| EX | Sean Tackle | ![]() |
(hold to tackle) |
||
| EX | Dragon Smash | ![]() |
![]() |
||
| Super Art I | Hadou Burst (Stock 3) | ![]() ![]() |
![]() |
||
| Super Art II | Shoryuu Cannon (Stock 2) | ![]() ![]() |
![]() ![]() ![]() |
||
| Super Art III | Hyper Tornado (Stock 1) | ![]() ![]() |
![]() |
||
| Target Combo 1 | Close | ![]() ![]() |
|||
| Target Combo 2 | Close | ![]() ![]() ![]() |
|||
| |||||
| Rasen Chuu | when far, | ![]() |
|||
Oiura Ken |
![]() |
||||
| Youmen | ![]() |
![]() |
|||
| Maki Geri | ![]() |
![]() |
|||
| Uramaki Geri | ![]() |
![]() |
|||
| Koube Kudaki | ![]() |
![]() |
|||
| Bonshou Geri | ![]() |
![]() |
|||
| Sazan | ![]() |
![]() |
|||
| Throw | Yamitsudzura | +![]() |
|||
| Air Throw | Tobizaru | +![]() |
|||
| Taunt | Leapfrog (on hit, +43.8% damage to next hit/combo/throw) | ||||
| Air EX | Kunai | ![]() |
![]() |
||
| Raida | ![]() |
![]() |
|||
| EX | Kazekiri | ![]() |
![]() |
||
| EX | Tsumuji | ![]() |
![]() |
||
| EX | Hien | ![]() |
![]() |
||
| EX | Kubiori | ![]() |
![]() |
||
| Kasumi Gake | ![]() |
![]() |
|||
| Tsuiji Goe | ![]() |
![]() |
|||
| Air SA1 | Kasumi Suzaku (Stock 3) | ![]() ![]() |
![]() |
||
| Super Art II | Yoroi Doushi (Stock 1) (grab, else fireball) | ![]() ![]() |
![]() |
||
| Super Art III | Yami Shigure (Stock 1) | ![]() ![]() |
![]() |
||
Target Combo |
![]() ![]() |
||||
Target Combo |
![]() ![]() ![]() ![]() |
||||
Close Target Combo 1 |
Close | ![]() (1 hit)![]() |
|||
Close Target Combo 2 |
Close | ![]() (2 hit)![]() ![]() ![]() |
|||
Close Target Combo 3 |
Close | ![]() ![]() ![]() ![]() ![]() |
|||
![]() Target Combo 1 |
![]() (1 hit)![]() |
||||
![]() Target Combo 2 |
![]() |
(2 hit)![]() ![]() ![]() |
|||
Crouching Target Combo |
![]() ![]() ![]() |
||||
Close Target Combo |
Close | (2 hit)![]() ![]() ![]() |
|||
Target Combo |
![]() ![]() ![]() |
||||
Target Combo |
![]() ![]() ![]() |
||||
Target Combo |
![]() ![]() |
||||
Target Combo |
![]() ![]() ![]() ![]() |
||||
Back Target Combo |
![]() ![]() ![]() ![]() |
||||
| Air | Air Target Combo 1 | From diagonal jump, | ![]() ![]() ![]() |
||
| Air | Air Target Combo 2 | From diagonal jump, | ![]() ![]() ![]() |
||
| Air | Air Target Combo 3 | ![]() ![]() ![]() |
|||
| |||||
| Short Elbow | ![]() |
![]() |
|||
| Fierce Elbow | ![]() |
![]() |
|||
| Necro Upper | ![]() |
![]() |
|||
| Elbow Cannon | ![]() |
![]() |
|||
| Whip Straight | or ![]() |
![]() |
|||
| Knee Dagger | ![]() |
![]() |
|||
| Knee Attack | ![]() |
![]() |
|||
| Knee Missile | ![]() |
![]() |
|||
| Air | Drill Kick | ![]() |
![]() |
||
| Throw | Shoulder Attack | ![]() ![]() |
|||
| Throw | German Suplex | opponent backturned, | ![]() ![]() |
||
| Throw | Frankensteiner | ![]() |
![]() ![]() |
||
| Taunt | Tongue Waving (Next hit/combo +31.3% damage) | ||||
| Denji Blast | ![]() |
![]() ![]() ![]() |
|||
| Throw | Snake Fang | ![]() |
![]() |
||
| Throw | German Suplex | opponent backturned, ![]() |
![]() |
||
| EX | Tornado Hook | ![]() |
![]() |
||
| EX | Flying Viper | ![]() |
![]() |
||
| EX | Rising Cobra | ![]() |
![]() |
||
| Super Art I | Magnetic Storm (Stock 1) | ![]() ![]() |
![]() ![]() ![]() |
||
| Super Art II | Slam Dance (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art III | Electric Snake (Stock 2) | ![]() ![]() |
![]() |
||
| Target Combo | ![]() ![]() ![]() |
||||
| |||||
| Quarrel Upper | ![]() |
![]() |
|||
| Terrible Smash | ![]() |
![]() |
|||
| Quarrel Kick | ![]() |
![]() |
|||
| Throw | Destroy Claw | +![]() |
|||
| Throw | Spartan Bomb | or ![]() |
+![]() |
||
| Taunt | Ground Pound (Next hit/combo +31.3% damage) | ||||
| EX | Metallic Sphere | ![]() |
![]() |
||
| EX | Violence Knee Drop | ![]() ![]() |
![]() |
||
| EX | Chariot Tackle | ![]() ![]() |
![]() |
||
| EX | Dangerous Headbutt | ![]() ![]() |
![]() |
||
| Super Art I | Tyrant Slaughter (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art II | Temporal Thunder (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Aegis Reflector (Stock 2) | ![]() ![]() |
or ![]() |
||
| Target Combo 1 | ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() |
||||
| |||||
| Zugai Hasatsu | ![]() |
![]() |
|||
| Air | Tenma Kuujin Kyaku | ![]() |
![]() |
||
| Throw | Seoi Nage | +![]() |
|||
| Throw | Tomoe Nage | ![]() |
+![]() |
||
| Kiai (Next hit/combo +43.8% damage, +28.1% stun. Lost if hit unblocked). | |||||
| Gou Hadouken | ![]() |
![]() |
|||
| Air | Zankuu Hadouken | ![]() |
![]() |
||
| Shakunetsu Hadouken | ![]() |
![]() |
|||
| Gou Shoryuken | ![]() |
![]() |
|||
| (Air) | Tatsumaki Zankuukyaku | ![]() |
![]() |
||
| Ashura Senkuu | or ![]() |
or ![]() |
|||
| Hyakki Shuu | ![]() |
![]() |
|||
Hyakki Gouzan |
|||||
| Air | Hyakki Goushou |
![]() |
|||
| Air | Hyakki Goujin |
![]() |
|||
| Air | Hyakki Gousai |
+![]() |
|||
| Super Art I | Messatsu Gou Hadou (Stock 2) | ![]() ![]() |
![]() |
||
| Air SA1 | Tenma Gou Zankuu | ![]() ![]() |
![]() |
||
| Super Art II | Messatsu Gou Shouryuu (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Messatsu Gou Rasen (Stock 2) | ![]() ![]() |
![]() |
||
| Air SA3 | Messatsu Gou Senpuu | ![]() ![]() |
![]() |
||
| Level 2 | Shun Goku Satsu | ![]() ![]() ![]() |
![]() ![]() |
||
| Level 2 | Kongou Kokuretsu Zan | ![]() ![]() ![]() |
![]() |
||
| Target Combo | Close | ![]() ![]() |
|||
| |||||
| Senpuukyaku | ![]() |
![]() |
|||
| Koushu | ![]() |
![]() |
|||
| Air | Raigeki Shuu | ![]() |
![]() |
||
| Throw | Hiza Geri | +![]() |
|||
| Throw | Youhon Shium | ![]() |
+![]() |
||
| Throw | Monkey Flip | ![]() |
+![]() |
||
| Taunt | Kami Kakiage (Next hit/combo: +31.3% damage, next throw: +6.3% damage.) | ||||
| EX | Tourou Zan | ![]() |
![]() |
||
| EX | Senkyuutai | ![]() |
![]() |
||
| Byakko Soushouda | ![]() |
![]() |
|||
| Fake Byakko Soushouda | ![]() |
![]() |
|||
| Kaihou | ![]() |
![]() |
|||
| Zenpou Tenshin | ![]() |
![]() |
|||
| Super Art I | Raishin Mahhaken (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art II | Tenshin Senkyuutai (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Sei'ei Enbu (Stock 1) | ![]() ![]() |
![]() |
||
| Target Combo 1 | ![]() ![]() ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() |
||||
| Air | Air Target Combo | ![]() ![]() ![]() |
|||
| |||||
| B.M.K. | ![]() |
![]() |
|||
| Air | Air Dash | ![]() or |
![]() ![]() |
||
Wall Bounce |
(toward wall) |
||||
| Throw | H.U.G. | +![]() |
|||
| Throw | F.L.G. | ![]() |
+![]() |
||
| Throw | T.R.W. | ![]() |
+![]() |
||
| Taunt | Transparency (Invisible until uses a non-EX move, or is hit or blocked.) | ||||
| EX | N.D.L. | ![]() |
![]() |
||
| (Air) EX | A.X.E. | ![]() |
![]() |
||
| Air EX | D.R.A. | ![]() |
![]() |
||
| Super Art I | X.N.D.L. (Stock 2) | ![]() ![]() |
![]() |
||
| Air SA2 | X.F.L.A.T. (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art III | X.C.O.P.Y. (Stock 1) | ![]() ![]() |
![]() |
||
| Revert X.C.O.P.Y. | ![]() ![]() |
![]() |
|||
| |||||
| Kote Tsuki: Kazami | ![]() |
![]() |
|||
| Gezuki: Kaoruna | ![]() |
![]() |
|||
| Fumikomi Seikenzuki: Shimaki | ![]() |
![]() |
|||
Fumikomi Seiken Sanren Tsuki: Yamase |
, ![]() |
||||
| Mae Geri: Shibuki | ![]() |
![]() |
|||
| Fumikomi Joudan Mawashi Geri: Naruto | ![]() |
![]() |
|||
| Fumikomi Soku Barai: Kuroshio | ![]() |
![]() |
|||
| Fake Kuroshio | ![]() |
(hold) |
|||
| Throw | Hikiyose Zutsuki: Tacchuu | +![]() |
|||
| Throw | Hiji Otoshi Sanren Tsuki: Araiso | or ![]() |
+![]() |
||
| Taunt | Kiai wo Reru (Hold; 1st: next hit +30% damage, 2nd: +25%; 3rd: stun recovery +10% (stacks 3 times.)) | ||||
| EX | Tosshin Seikenzuki: Hayate | ![]() |
(Hold to charge) |
||
Hayate Feint |
(while held) |
||||
Hayate Taunt |
+ (after hit) |
||||
| EX | Chokujou Seikenzuki: Fukiage | ![]() |
![]() |
||
| EX | Uchi Oroshi Shutou: Oroshi | ![]() |
![]() |
||
| Air EX | Senkou Kakato Otoshi: Tsurugi | ![]() |
![]() |
||
| Throw | Tsurushi Nodowa: Karakusa | ![]() |
![]() |
||
| Super Art I | Seichuusen Godanzuki (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art II | Abare Tosanami Kudaki (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Tanden Renki: Seme No Kata (Stock 1) | ![]() ![]() |
![]() |
||
| Target Combo 1 | ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() |
||||
| |||||
| Sankaku Tobi | Jump against wall, | press away from wall | |||
| Sourenshou | ![]() |
![]() |
|||
| Hakkei | ![]() |
![]() |
|||
| Senjoushuu | ![]() |
![]() |
|||
| Yokusenkyaku | ![]() |
![]() |
|||
| Tenshin Shuukyaku | ![]() |
![]() |
|||
| Kakushuu Rakukyaku | Hold | ![]() |
|||
| Air | Suitotsuda | ![]() ![]() |
![]() |
||
| Air | Yousoukyaku | ![]() |
![]() |
||
| Throw | Koshuutou | or ![]() |
+![]() |
||
| Air Throw | Ryuuseiraku | +![]() |
|||
| Taunt | Yawn (Stun Recovery +10%, up to 2 yawns; then randomly: shoulder tap (defense +18.8%), neck stretch (next hit/combo +31.3%), back stretch (defense +31.3%). Can be active once each.) | ||||
| EX | Kikkoken | ![]() |
![]() |
||
| EX | Hyakuretsukyaku | ![]() ![]() |
|||
| EX | Spinning Bird Kick | ![]() ![]() |
![]() |
||
| EX | Hazan Shu | ![]() |
![]() |
||
| Super Art I | Kikoushou (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art II | Houyoku Sen (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Tensei Ranka (Stock 3) | ![]() ![]() |
![]() |
||
| Air | Air Target Combo | ![]() ![]() |
|||
| |||||
| Attack to the Head using the Upper Body (Tentative) | ![]() |
![]() |
|||
| Advancing Painful Attack using Both Arms (Tentative) | ![]() |
![]() |
|||
| Painful Attack to the Head via Inversion (Tentative) | ![]() |
![]() |
|||
| Throw | Seize and Use Knees for a Painful Strike (Tentative) | +![]() |
|||
| Throw | Depraved Impact using Seize and Throw Technique (Tentative) | or ![]() |
+![]() |
||
| Taunt | Intimidation (Tentative) (Increases defense, up to 3 times. 1st also gives +10% stun recovery.) | ||||
| EX | Dashing Straight | ![]() ![]() |
![]() |
||
| Dashing Head Attack | ![]() ![]() |
(hold) |
|||
| EX | Dashing Leg Attack | ![]() ![]() |
![]() |
||
| EX | High Speed Barrage | ![]() |
![]() |
||
| Throw | Capture & Deadly Blow | ![]() |
![]() |
||
| Super Art I | Critical Combo Attack (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art II | Deadly Double Combination (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art III | Total Destruction (Stock 1) | ![]() ![]() |
![]() |
||
Blow |
![]() |
![]() |
|||
| Throw | Capture |
![]() |
![]() |
||
| |||||
| Excessive Pure Needle | ![]() |
![]() |
|||
| Throw | Crazed Waltz | +![]() |
|||
| Throw | Contour of Disturbed Sleep | or ![]() |
+![]() |
||
| Taunt | Crossed Arms (Stun damage +18.8%, up to 4 times.) | ||||
| EX | Light of Virtue: Haute | <![]() |
![]() |
||
| EX | Light of Virtue: Basse | <![]() |
![]() |
||
| EX | Rising Rage Flash | <![]() |
![]() |
||
| EX | Cold Blue Kick | ![]() |
![]() |
||
| Super Art I | Light of Justice (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art II | Supreme Rising Rage Flash (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Blue Nocturne (Stock 1) | ![]() ![]() |
![]() |
||
| Target Combo 1 | Close | ![]() ![]() |
|||
| Target Combo 2 | Close | ![]() ![]() |
|||
| |||||
| Senpuukyaku | ![]() |
![]() |
|||
| Dakai | ![]() |
![]() |
|||
| Air | Raigeki Shuu | ![]() |
![]() |
||
| Throw | Hizageri | +![]() |
|||
| Throw | Monkey Flip | or ![]() |
+![]() |
||
| Taunt | Hat Spin (Hold; next hit/combo +6.4% damage for each twirl, up to 8; next throw +6.3% for each twirl after 1st, up to 7.) | ||||
| EX | Tetsu Zankou | ![]() |
![]() |
||
| EX | Zesshou Hohou | ![]() |
![]() |
||
| EX | Nishou Kyaku | ![]() |
![]() |
||
| Kobokushi | ![]() |
![]() |
|||
| Fake Kobokushi | ![]() |
![]() |
|||
| Zenpou Tenshin | ![]() |
![]() |
|||
| Super Art I | Youhou (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art II | Sourai Rengeki (Stock 3) | ![]() ![]() |
![]() |
||
| Super Art III | Genei Jin (Stock 1) | ![]() ![]() |
![]() |
||
| Target Combo 1 | ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() ![]() |
||||
| Target Combo 3 | ![]() ![]() ![]() |
||||
| Target Combo 4 | Close | ![]() ![]() ![]() |
|||
| Target Combo 5 | ![]() ![]() ![]() ![]() |
||||
| Target Combo 6 | ![]() ![]() ![]() ![]() |
||||
| Air | Air Target Combo | ![]() ![]() ![]() |
|||
| |||||
| Inazuma Kakato Wari | ![]() |
![]() |
|||
| Long Inazuma Kakato Wari | ![]() |
(hold) |
|||
| Fumikomi Maegeri | ![]() |
![]() |
|||
| Shiden Kakato Otoshi | ![]() |
![]() |
|||
| Throw | Hizageri | +![]() ![]() |
|||
| Throw | Jigoku Kuruma | ![]() |
+![]() |
||
| Throw | Seoi Nage | ![]() |
+![]() |
||
| Taunt | Come on! (Next hit/combo: +31.3% damage. Not lost when you block.) | ||||
| EX | Hadouken | ![]() |
![]() |
||
| EX | Shoryuken | ![]() |
![]() |
||
| (Air) EX | Tatsumaki Senpukyaku | ![]() |
![]() |
||
| Super Art I | Shoryureppa (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art II | Shinryuken (Stock 1) | ![]() ![]() |
![]() ![]() ![]() |
||
| Super Art III | Shippu Jinraikyaku (Stock 3) | ![]() ![]() |
![]() |
||
| Target Combo | ![]() ![]() |
||||
| |||||
| Hammer Hook | ![]() |
![]() |
|||
| Air | Body Press | ![]() |
![]() |
||
| Throw | Neck Hanging Tree | +![]() ![]() |
|||
| Throw | Body Slam | or ![]() |
+![]() |
||
| Taunt | Intimidation (Unheld: Next hit/combo +18.8% damage. Defense +6.3% for round, up to 4 times. Hold: Next hit/combo +25% damage.) | ||||
| Poison's Taunt (No effect!) | + +![]() |
||||
| Throw | Shootdown Backbreaker | ![]() |
![]() |
||
| Throw | Moonsault Press | ![]() |
![]() |
||
| Throw | Meat Squasher | ![]() |
![]() |
||
| EX | Giant Palm Bomber | ![]() |
![]() |
||
| EX | Monster Lariat | ![]() |
![]() |
||
| Throw | Ultra Throw | ![]() |
![]() |
||
| Throw SA1 | Gigas Breaker (Stock 1) | ![]() ![]() |
![]() |
||
| Super Art II | Megaton Press (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Hammer Frenzy (Stock 2) | ![]() ![]() |
(hold to delay) |
||
| |||||
| Handstand Kick | ![]() |
![]() |
|||
| Handstand Whip | ![]() |
![]() |
|||
| Round Arch | ![]() |
![]() |
|||
| Slide | ![]() |
![]() |
|||
| Throw | Leg Lift Throw | +![]() |
|||
| Taunt | Handstand (Next hit/combo +18% stun, up to 4 times.) | ||||
| EX | Scratch Wheel | ![]() |
![]() |
||
| EX | Rhino Horn | ![]() |
![]() |
||
| EX | Mallet Smash | ![]() |
![]() |
||
| EX | Spinning Scythe | ![]() |
![]() |
||
| EX | Lynx Tail | ![]() |
![]() |
||
| Super Art I | Spinning Beat (Stock 3) | ![]() ![]() |
![]() |
||
| Super Art II | Brave Dance (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art III | Healing (Stock 1) | ![]() ![]() |
![]() |
||
End Healing |
![]() |
or ![]() |
|||
| Target Combo 1 | ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() |
||||
| Air | Air Target Combo 1 | ![]() ![]() |
|||
| Air | Air Target Combo 2 | ![]() ![]() |
|||
| |||||
| Slipping Jab | ![]() |
![]() |
|||
| Stomach Blow | ![]() |
![]() |
|||
| Step Straight | ![]() |
![]() |
|||
| Liver Blow | ![]() |
![]() |
|||
| Dart Shot | ![]() |
![]() |
|||
| Throw | Liver Crusher | +![]() ![]() |
|||
| Dynamite Throw | or ![]() |
+![]() |
|||
| Taunt | Rose Throw (Increases next hit/combo's damage. Can hit opponent.) | ||||
| EX | Jet Uppercut | ![]() |
![]() |
||
| EX | Machine Gun Blow | ![]() |
![]() |
||
| Ducking | ![]() |
![]() |
|||
Ducking Straight |
![]() |
||||
Ducking Upper |
![]() |
||||
| EX | Cross Counter | ![]() |
![]() |
||
| EX | Punch & Cross | ![]() ![]() |
![]() |
||
| EX | Short Swing Blow | ![]() |
![]() |
||
| Super Art I | Rocket Upper (Stock 2) | ![]() ![]() |
![]() |
||
| Super Art II | Rolling Thunder (Stock 1) | ![]() ![]() |
![]() ![]() ![]() |
||
| Super Art II | Rolling Thunder (Hold) | ![]() ![]() |
hold ![]() ![]() |
||
| Super Art III | Corkscrew Blow (Stock 3) | ![]() ![]() |
![]() |
||
| Target Combo 1 | ![]() ![]() ![]() |
||||
| Target Combo 2 | ![]() ![]() ![]() |
||||
| Target Combo 3 | ![]() ![]() ![]() |
||||
| Target Combo 4 | ![]() ![]() ![]() |
||||
| Target Combo 5 | ![]() ![]() ![]() |
||||
| Target Combo 6 | ![]() ![]() ![]() ![]() |
||||
| Target Combo 7 | ![]() ![]() |
![]() ![]() ![]() ![]() |
|||
| Target Combo 8 | ![]() ![]() ![]() |
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| Target Combo 9 | ![]() ![]() ![]() ![]() |
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| Double Jump | ![]() |
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| Mawashihiji | ![]() |
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| Throw | Kubi-Jime Kataguruma | +![]() |
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| Throw | Tomoe Nage | ![]() |
+![]() |
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| Air Throw | Kuuchuu Jigoku Guruma | +![]() |
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| Taunt | Sleep (Recover stun for duration held down.) | ||||
| Throw | Niou Riki | ![]() |
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| EX | Oni Yanma | ![]() ![]() |
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| EX | Nichirin Shou | ![]() ![]() |
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| EX | Jinchuu Watari | ![]() |
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| Air EX | Jinchuu Nobori | ![]() |
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| Super Art I | Kishin Riki (Stock 1) | ![]() ![]() |
; to grab (Air ok) |
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| Throw SA1 | Kishin Tsui | ![]() ![]() |
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| Super Art II | Yagyou Dama (Stock 3) | ![]() ![]() |
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| Level 3 SA2 | Yagyou Oodama | ![]() ![]() |
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| Super Art III | Tengu Stone (Stock 1) | ![]() ![]() |
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| Super Art III | Tengu Midareishi | ![]() ![]() |
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| Target Combo | ![]() ![]() |
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| Sakotsu Wari | ![]() |
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| Kyuubi Kudaki | ![]() |
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| Seoi Nage | +![]() |
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| Tomoe Nage | ![]() |
+![]() |
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| Taunt | Kiai (Increased dizzy recover for remainder of round, up to 3 times.) | ||||
| EX | Hadoken | ![]() |
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| EX | Shoryuken | ![]() |
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| (Air) EX | Tatsumaki Senpukyaku | ![]() |
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| EX | Joudan Sokutou Geri | ![]() |
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| Super Art I | Shinkuu Hadoken (Stock 2) | ![]() ![]() |
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| Super Art II | Shin Shoryuken (Stock 1) | ![]() ![]() |
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| Super Art III | Denjin Hadoken (Stock 1) | ![]() ![]() |
(Hold to charge) |
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| Target Combo | Far | ![]() ![]() |
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| Dash | ![]() or |
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| Super Jump | ![]() |
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| Quick Stand | as you hit the ground, | ![]() |
Taunt (Effect varies. Usually lost on next action/when hit/you block.) | +![]() |
| Universal Overhead | +![]() |
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| Parry (most attacks) | ![]() |
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| Parry (low attacks) | ![]() |
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| EX | EX Special (uses 1/2 Meter) | Use | or ![]() |